Computer and video game legend John Romero (@romero) has designed and published more than 130 games since his first sale at the age of 16. ... A teenage programming prodigy, his major achievements include co-inventing a series of revolutionary computer games—DOOM, Quake, Wolfenstein 3-D, and Commander Keen—that launched the industry’s most popular genre, the first-person shooter.
John Romero, gaming’s original rock star, is the cocreator of DOOM, Quake, and Wolfenstein 3-D, some of the biggest video games of all time. Considered the godfather of the first- person shooter, a genre that continues to dominate the market today, he holds a unique place in gaming history.
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart.
In the early 1970s, most personal computers came as hobbyist kits requiring a high level of technical expertise to assemble. Don French, a buyer for the consumer electronics chain Tandy Radio Shack (TRS), believed that Radio Shack should offer an assembled personal computer and hired engineer Steve Leininger to design it.
Understanding hyperthymesia Do you remember what you had for dinner two years ago today? What about two weeks ago? Most of us don't have a clue. But a small number of people, including a California woman named Jill Price, can remember such events in great detail. They have a condition called hyperthymesia syndrome.